Computer Science 15-100 (APEA Section E), Summer 2009
Class Notes:  Additional / Advanced Topics


Additional / Advanced Topics (as time permits):
  History of Computing
  Logic and Circuits
  Machine Architecture
  Interpreters and Compilers
  Logical Programming
  Functional Programming
  Parallel Programming
  Database Programming
  Complexity + NP-Completeness
  Computability + The Halting Problem
  Inheritance and Polymorphism
  Matrices and Linear Algebra
  The JCF (Lists, Sets, Maps, Stacks, Queues, PriorityQueues, etc)
  Combinatorial Iterators
  Numerical Analysis + Monte Carlo Methods
  Compression and Cryptography
  Recursion
  Sub-quadratic Sorts
  Making and Solving Mazes
  AI:  A* And One-Player Games
  AI:  Minimax and Two-Player Games
  Machine Learning
  Packaging and Deployment
  Swing + GUI
  File System / Shell Scripting
  Application Scripting (eg, OpenOffice)
  How to write a spreadsheet
  How to write a word processor
  How to write a web server
  How to write a compiler or interpreter
  How to write an animated process/simulation
  How to write a text adventure
  How to write a 2d board game (Othello)
  How to write a 2d arcade game (Tetris)


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