Computer Science 15-110, Lecture 9 (Sections M-Q), Fall 2009
Homework 10 - 13 (Term Project)
Due: Fri 4-Dec-2009 at 10pm (email copy to your instructor and to your CA)
(no late submissions accepted).
Read all the usual terms from hw9.
They all apply here. In particular, you must work alone on this project!
Term Project
Your task is to design and implement a Java program of your choosing. It may
be graphical, text-based, or even file-based. It may be a game, or a math or
science application, or a baseball statistics package, or a productivity
application (think Word or Excel, only very "lite" versions), or a shell script,
or anything else you choose. This is a wide open assignment, and you are
expected to be creative in your approach to it. Note, though, that this is a
solo assignment -- you may not work with anyone else.
Also: you may use non-standard Java libraries (like an OpenGL implementation
for 3d graphics, or jfugue for audio), but you must obtain explicit instructor
approval in this case before starting your project.
Plus: you may not reuse any code you have previously written (without
explicit permission from your instructor), for this course or otherwise. All
your code for this project must be original code written by you explicitly for
this project.
You have more than two weeks to finish this assignment. You are expected to
invest at least 10 hours into this project, and it is further expected that your
project will clearly reflect the quantity and quality of design and
craftsmanship that goes along with that much time on this task. Naturally,
many of you will exceed the 10-hour bar, but this is a minimum requirement for
passing the term project.
What to submit
- The Project Zip File
Submit a single zip file named hw10-<andrewId>.zip containing all the
files described below.
- Project Source Files and Support Files
Include all your project's .java files, along with all other files
(.jpg, .midi, etc) that are required to build and run your project.
- Project Jar File
Also include in your top-level project directory a jar file named
hw10-<andrewId>.jar, containing a runnable version of your project.
- Design Documents
In your top-level project directory, include a directory named "design",
and in that directory place all your design documents. At a minimum,
this must include a paragraph or two describing the problem you are solving
and the general approach your code takes to solve it. After reading this,
another programmer (or a CA!) should be able to make sense out of the
classes you designed and the most important methods they contain.
Also, you should discuss your user interface (assuming you have one, as most
of you will), explaining not just what your program looks like but
why it does so. For example, many of you started your projects by
studying similar programs on the web -- you should list those here and
explain what was good and bad about those programs and how they influenced
your design. You should also include any other supporting design
documents you might have, such as storyboards or any other materials you
made in the course of designing your project.
- A timesheet
In your top-level project directory, include a file named "timesheet.txt".
In this file, keep track of the time you spend on the project. There is no
specific time requirement, and more time will not necessarily equate to a
higher grade. Again, though, it is expected that you should invest at least
10 hours to obtain a satisfactory grade.
How will you be graded?
- Well-Chosen Problem [10 pts]
Projects should show a level of sophistication in keeping with your
hard-won programming prowess. They should be neither too simplistic nor too
complex. They should also be interesting, though we will take a
broad view of this.
- Design [10 pts]
Your design should include well-chosen classes (as appropriate),
methods, data structures, and algorithms, explained in a clear design
document as noted above.
- Robust Operational Program [25 pts]
Your program should work. It should compile and run. It should not
crash or hang, even in the face of undesired input.
- User Interface [25 pts]
To the extent that it is appropriate for your particular project, you
should have a polished user interface.
- Style [10 pts]
Your code must abide by all the style guidelines we have discussed in
this course. It must also include complete (but concise) test methods
where appropriate!
- Effort [20 pts]
Once again: you are expected to invest at least 10 hours into this
project, and it is further expected that your project will clearly reflect
the quantity and quality of design and craftsmanship that goes along with
that much time on this task.
- Bonus [0 to 10+ pts]
For extraordinary work, we may award bonus points. Please discuss more
ambitious bonus attempts with the instructor prior to investing too much
time into them!
Additional Grading Issues:
- 6x Credit
This assignment is quadruple-weighted, as indicated by its numbering
from hw10 to hw13. However, if you invest over 20 hours into the
assignment, then the assignment weight will be increased to 6 homeworks
(hw10 to hw15), but only if this actually helps your grade (that is,
only if your term project score exceeds your previous hw+lab average).
You do not have to sign up for this option -- it will be automatically
computed for anyone for which it applies.
- Early Submission
You will receive +1 point if you submit your program by 11:59pm on
Thursday night (3-Dec). Also, you must submit by Thursday night in
order to be considered for the Recitation Presentation (see next item).
- Recitation Presentation
Only students who submit by Thursday night will be eligible for
presenting their work in Friday recitations. [Note:
depending on the number of Thursday-night submissions, the CA's may have to
make a first pass based on overall project quality to limit the number of
presentations on Friday as time allows.]
This is mostly for fun, so you all may share the great fruits of your
excellent efforts, but it is also a competition: the top 3 projects
(based on these presentations) from each section (as determined by the sole
discretion of the CA's, though they may enlist your informal help in
judging!) will each receive +2 bonus points. Plus, the top project
from each section will advance to a project competition on Friday (4-Dec) at
6:30pm. We'll invite a highly-esteemed guest judge, perhaps serve some
salty snack and sugary beverage, and be dazzled by the Top Five projects.
We'll also choose an overall winner, with some suitable prize thus awarded!
- Receiving Your Grade
I will block off 10 hours of 5-minute blocks on Friday, Saturday, and
Sunday, so that I can meet with each of you (briefly) so you can present
your term project and we can discuss the grade. Sign-ups for these
time slots will be in class the week before the term project deadline.
Note that 5 minutes is very little time, and we'll really need to stick to
the schedule, so you should show up at least 5 minutes early, and you
should bring your own computer and have your project running and ready for
your presentation prior to entering my office! Expect to spend no
more than two minutes presenting, leaving several minutes for me
to ask questions! Also, if you do not sign up for in-person grading,
or you miss your reservation, then your project will be graded without your
presentation, and you will receive your numeric grade via email.
This is meant to be fun. Enjoy (and work hard)!!!
Carpe diem!